PrioritiesAchievement.java
package com.vikingz.unitycoon.achievements;
import com.vikingz.unitycoon.global.GameGlobals;
/**
* This new class creates a priorities achievement object.
* It was implemented to complete FR_PRIORITIES_UNLOCK.
*/
public class PrioritiesAchievement extends Achievement {
public static final String NAME = "Priorities";
public static final String DESCRIPTION = "Have twice as many study as recreation buildings after"
+ " 20 buildings.";
public PrioritiesAchievement() {
super();
}
@Override
public String getName() {
return NAME;
}
@Override
public String getDescription() {
return DESCRIPTION;
}
@Override
public boolean isCompleted() {
if (GameGlobals.ACADEMIC_BUILDINGS_COUNT + GameGlobals.ACCOMODATION_BUILDINGS_COUNT
+ GameGlobals.FOOD_BUILDINGS_COUNT + GameGlobals.RECREATIONAL_BUILDINGS_COUNT >= 20) {
if (GameGlobals.ACADEMIC_BUILDINGS_COUNT >= 2 * GameGlobals.RECREATIONAL_BUILDINGS_COUNT) {
return true;
}
}
return false;
}
}