toString() |  | 0% | | n/a | 1 | 1 | 7 | 7 | 1 | 1 |
updateEndConstructionTime(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setEndConstructionTime(int) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setWidth(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setHeight(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setTexture(TextureRegion) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setX(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setY(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
getTexture() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getEndConstructionTime() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
calculateProfitMade(EarnSchedule) |   | 85% |   | 75% | 1 | 3 | 1 | 5 | 0 | 1 |
Building(TextureRegion, float, float, BuildingInfo, float) |  | 100% | | n/a | 0 | 1 | 0 | 13 | 0 | 1 |
setConstructing(boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
setOnFire(boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getBuildingInfo() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getWidth() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getHeight() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getX() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getY() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getConstructing() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getOnFire() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getBuildingType() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |