package com.vikingz.unitycoon.events.eventfiles; import com.vikingz.unitycoon.global.GameGlobals; /** * This is a new class which creates an award event object. * It was implemented to complete UR_EVENTS. */ public class AwardEvent extends Event { /** * A positive event where the university wins an award. This doesn't add anything. */ public AwardEvent() { setMessage("Your University has won a prestigious award!"); GameGlobals.EVENT.incrementPositiveEvent(); } }