Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 478 of 478 | 0% | 50 of 50 | 0% | 34 | 34 | 101 | 101 | 9 | 9 |
checkBuildings(float) | ![]() | 0% | ![]() | 0% | 26 | 26 | 63 | 63 | 1 | 1 |
BuildingRenderer(GameRenderer, Skin) | ![]() | 0% | n/a | 1 | 1 | 19 | 19 | 1 | 1 | |
snapBuildingToGrid(float, float) | ![]() | 0% | n/a | 1 | 1 | 5 | 5 | 1 | 1 | |
selectBuilding(BuildingStats.BuildingType, int) | ![]() | 0% | n/a | 1 | 1 | 5 | 5 | 1 | 1 | |
render(float) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
setOpenMenu(boolean) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
dispose() | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
setUIStage(Stage) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
getOpenMenu() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 |