Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 124 of 124 | 0% | 0 of 0 | n/a | 9 | 9 | 30 | 30 | 9 | 9 |
GameRenderer(String, Skin) | ![]() | 0% | n/a | 1 | 1 | 7 | 7 | 1 | 1 | |
render(float) | ![]() | 0% | n/a | 1 | 1 | 6 | 6 | 1 | 1 | |
translateX(float) | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
translateY(float) | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
translateCoords(float, float) | ![]() | 0% | n/a | 1 | 1 | 3 | 3 | 1 | 1 | |
dispose() | ![]() | 0% | n/a | 1 | 1 | 4 | 4 | 1 | 1 | |
resize(int, int) | ![]() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | |
getBuildingRenderer() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
getBackgroundRenderer() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 |